Commands
Warps and spawn
modules/warps.yml and modules/spawn.yml
Warps#
| Command | Permission |
|---|---|
/warp <name> [player] |
chorus.warp.use |
/warps [section] |
chorus.warp.list |
/warpinfo <name> |
chorus.warp.info |
/setwarp <name> |
chorus.warp.set |
/warpset <name> <setting> [value] |
chorus.warp.set |
/delwarp <name> |
chorus.warp.delete |
Settings on one warp#
Everything a single warp overrides lives in the database rather than in a file, because warps are made in game.
/warpset shop icon EMERALD how it looks in /warps
/warpset shop price 100 what that one warp costs
/warpset shop cooldown 60 the wait after using that one
/warpset shop permission group.vip who may use it
/warpset shop description The shop a line under its name
/warpset shop section Towns groups it in /warpsLeaving the value off puts a setting back to what warps.yml says.
A permission set on the warp itself wins outright, so one warp can be locked without turning on per-warp permissions for every other one.
/warpinfo shows all of it, plus how many times the warp has been used.
chorus.warp.info.full adds the permission it needs.
Per-warp permissions#
warps:
per-warp-permission: falseOn, every warp additionally needs chorus.warp.use.<name>:
lp group vip permission set chorus.warp.use.vipzoneWarps a player cannot use disappear from /warps rather than erroring on /warp.
Sections and sorting#
warps:
sort: name # name, uses, or created
max-name-length: 24/warps opens a screen of sections once two or more warps have one; /warps Towns goes
straight into one. Warps with no section land in a group named by menu.warps.section-loose.
sort says what order they come in inside a section: name alphabetically, uses for the
most used first, or created for the order they were made in.
Sending somebody else#
/warp shop NotchNeeds chorus.warp.use.others. Their trip is free and starts no cooldown — paying for
somebody else's warp out of your own pocket is nobody's idea of how that should work.
Warp signs#
[Warp]
shopRight-clicking sends the player, honouring that warp's price, wait and permission exactly as
/warp would.
Making one needs chorus.warp.sign.create, using one chorus.warp.sign.use.
warps.signs: false turns the whole thing off.
Confirmations#
/delwarp asks to be run a second time.
Spawn#
| Command | Permission |
|---|---|
/spawn [world] |
chorus.spawn.use |
/setspawn |
chorus.spawn.set |
spawn:
teleport-on-first-join: true
teleport-on-respawn: false
per-world: false
fallback-world: ''| Key | What it does |
|---|---|
teleport-on-first-join |
Sends players to spawn the first time they ever join. |
teleport-on-respawn |
Sends them to spawn when they die. A bed or a respawn anchor always wins, since that is the player's own choice. |
per-world |
One spawn per world instead of a single one for the server. |
fallback-world |
With per-world on, the world whose spawn covers worlds that have none. Empty falls back to the single spawn instead. |
With per-world: true, /setspawn sets the spawn of the world you are standing in and
/spawn sends players to the spawn of the world they are in. /spawn <world> reaches another
one and needs chorus.spawn.world.
Config reference#
# modules/warps.yml
enabled: true
warps:
per-warp-permission: false
max-name-length: 24
sort: name
signs: true
menu:
enabled: true
rows: 3
icon: ENDER_PEARL
filler: ''
navigation-filler: GRAY_STAINED_GLASS_PANE
previous-page: ARROW
next-page: ARROW
close: BARRIER
commands:
defaults: ...
warp: ...
warps: ...
setwarp: ...
delwarp: ...
warpinfo: ...
warpset: ...# modules/spawn.yml
enabled: true
spawn:
teleport-on-first-join: true
teleport-on-respawn: false
per-world: false
fallback-world: ''
commands:
defaults: ...
spawn: ...
setspawn: ...Permissions#
| Permission | Effect |
|---|---|
chorus.warp.use |
/warp |
chorus.warp.use.<name> |
Required per warp when per-warp-permission is on |
chorus.warp.use.others |
Sends another player to a warp |
chorus.warp.list |
/warps |
chorus.warp.set |
/setwarp and /warpset |
chorus.warp.delete |
/delwarp |
chorus.warp.info |
/warpinfo |
chorus.warp.info.full |
Adds the permission a warp needs to /warpinfo |
chorus.warp.sign.create |
Makes a [Warp] sign |
chorus.warp.sign.use |
Uses one |
chorus.spawn.use |
/spawn |
chorus.spawn.set |
/setspawn |
chorus.spawn.world |
/spawn <world> |
